Dec. 27th, 2008

Wii Fit

Dec. 27th, 2008 12:46 pm
cherydactyl: (Default)
Wow, is Wii Fit fun! We've been arguing about who gets to use it next. It includes a "body measurement" function that checks and tracks your weight and BMI (Body Mass Index), but it's pretty dependent on the user either weighing themselves with similar clothing load each day, or estimating how much their clothes weigh. It includes a reminder to use the measurement tools every day, which can be done without putting the Fit disc in the Wii via the installed 'Wii Fit Channel.'

I suck at the balance games much more than I thought I would. The aerobics look useful. I tried a few, and they definitely got my heart rate up. I wonder if they are all just a few minutes at a time. Hopefully as you unlock higher challenges one of the things increased is time. I have only done one strength exercise, but it seemed like the starting exercises were more advanced that I would have expected. I started out with push-ups and side plank, which was the one of first exercises available, for example. I had to do the six suggested push-ups from my knees.

I've done the first few yoga poses, and I think it will be helpful in developing my home practice regularity. I'm even thinking about the World Yoga Practice Month for January...30 minutes of yoga every day for the entire month. The apparent order of new yoga poses is a little baffling to me, as Dancer appears to be in the lineup before Up Dog. It teaches tree pose, one of the starting pose options, with the leg on the thigh, which is usually very challenging for a beginner yogi. The pose names are a little off...Sun Salutation seems really to be a half Sun Salutation according to S's report of it, and the Wii Half Moon is not Ardha Chandrasana that I am used to, which is a fairly advanced one-legged asana, but rather a simple side stretch, similar to the "blown palm" that my yoga instructor uses on occasion. I worry about anyone using the Wii Fit as their first yoga instruction, as my trainer/model's knee did a bad thing in Warrior (really Warrior II). One should never, never, never let one's knee slide to the front side; always keep it directly over the foot. Anything else could be really bad news for your knee.

The biofeedback aspect is really interesting. Using a target for center of gravity on the screen in games like the ski jump and slalom are really useful. Some yoga exercises also use a center of gravity target to measure steadiness and help focus. Interestingly, the Wii Fit BMI measurement seems to be getting S and M more aware that they are underweight and need to gain a little. I never would have expected that.

As you complete more activities and master challenges, the game unlocks extra exercises and tools. It doesn't just unlock new things in the area you are working in, but in other areas. I assume that's a deliberate attempt to get the user to change their focus and balance the activities. It really is exercise, because I'm feeling that beautiful soreness that shows I have been working out.

Veg 100

Dec. 27th, 2008 01:22 pm
cherydactyl: (Default)
via [livejournal.com profile] fierce_femme21

1) Copy this list into your own journal, including these instructions.
2) Bold all the items you’ve eaten.
3) Cross out any items that you would never consider eating.

1. Natto - It is a fermented soy food traditionally eaten for breakfast in Japan, and I have heard that westerners generally think it's vile. I'd try it, but I wouldn't expect to like it.
Read more... )

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cherydactyl

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